How to to scale world to 1x1

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:bust_in_silhouette: Asked By Dax

Currently all the translations and sizes are in pixels but I am using a TileMap and it would be useful, to have all the velocities and positions in the game as tiles per second so i don’t have to convert between “Tile-Space” and “Screen-Space”.
I am already zooming in and out with the Camera2D so the pixel-values aren’t accurate anyways.