If I run the game inside Godot editor pressing the "play" icon, the game runs fine. But the problem is when export the game, the resources that has relative paths doesn't work:
At: core/io/resource_loader.cpp:279.
ERROR: poll: res://Objects/Platforms/MovingPlatform/MovingPlatform.tscn:5 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Objects/Platforms/MovingPlatform/../TileMapForBlocks/TileMapForBlocks.tscn
Godot_mono 3.2.3 for OSX
Any help?
Thanks!