0 votes

What... is this? It's label_value in code and seems to do nothing on the bottom center position of the 1D blend space editor. Editing it doesn't change the name of any animation tree parameters.

Blend Space 1D picture

in Engine by (181 points)

1 Answer

0 votes
Best answer

Check the docs https://docs.godotengine.org/en/stable/classes/class_animationnodeblendspace1d.html#class-animationnodeblendspace1d-property-value-label

It's just a label for the axis. If you look at the 2d blend space node, you'll notice it has 2 labels, one for x and one for y.

by (1,252 points)
selected by

What does it... do? Can it be referenced through code? Can it affect the animation chosen?

It's just an editor convenience. It lets you tell the designer what the axis is for. It's a bit more useful with the 2d blend space node. I agree it may seem a bit trivial for a 1d node.

I went and checked in the sources to make sure and yeah, it's really just a label. It won't affect your game in any way, it only adds more info for the game designer (even if that designer is yourself).

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.