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I want to make a inventory system. I will make it with control nodes like GridContainer or ItemList. But I also want to make a preview of the player, like in many games (see example below). But if I add a instance of the player to my inventory this would not work well, because it is a Node2d and if the screensize changes, the Node2d will not scale like the Control and it would look bad.

How can I add a preview of the player (Node2d) to my Inventory,
which is made with control nodes?


Here you can see a preview of the player in the top left hand corner.

in Engine by (378 points)

1 Answer

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Best answer

You can create a scene with a Control root node (e.g. let's call it PlayerBox), put your Node2D inside as a child, and on its resized signal update Node2d's position and scale according to rect_size of the PlayerBox .

by (156 points)
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