When exporting for iOS, I have changed all defaults splashscreens (in ios export template /godot_ios).
However, when I run my game on iPad (iPad mini 1st gen), my splash screen is shown BUT then for a 1-2 seconds godot engine logo appears.
Don't get me wrong, I have nothing against displaying Godot's logo, but I want to understand why it appears - is it hardcoded somewhere? How can I change it?