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Asked By
supaiku
Old Version
Published before Godot 3 was released.
Hi,
I’m can’t figure out how to dynamically size a label using autowrap. I made an example project where I have several labels in a VBoxContainer. What I want to achieve is that the labels wrap and grow in height, but instead they are always cut off.
The same issue could be applied to RichTextLabels, where I found some hacks using yield(get_tree(), "idle_frame") and then setting the height to the vscrollbars get_max(), but the resulting height is always too big. But let’s focus on Labels for now.