gameAnalytics don't gat analytics

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By kpk-i710

Hi everyone, did anyone put the analytics of gameAnalytics?

included plugin GameAnalytic for android in export

checked if (Engine.has_singleton (“GameAnalytics”)):
works
permissions included 2:

  • internet
  • Access network state
    and the code wrote

running on the emulator does not show that 1 user is logged in
what could be the mistake?

var GameAnalytics
func _ready () {
if (Engine.has_singleton (“GameAnalytics”)):
GameAnalytics = Engine.get_singleton (“GameAnalytics”)
GameAnalytics.setEnabledInfoLog (true)
GameAnalytics.setEnabledVerboseLog (true)

GameAnalytics.configureBuild (“0.1.1”)

GameAnalytics.configureAvailableCustomDimensions01 ([“ninja”, “samurai”])
GameAnalytics.configureAvailableCustomDimensions02 ([“whale”, “dolphin”])
GameAnalytics.configureAvailableCustomDimensions03 ([“horde”, “alliance”])
GameAnalytics.configureAvailableResourceCurrencies ([“gold”, “gems”])
GameAnalytics.configureAvailableResourceItemTypes ([“boost”, “lives”])

GameAnalytics.init ([“key wrote”], [“secret key”])
}