This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
+3 votes

I want to use nexgen functionality of modern consoles in my FPS games like a mouse on PC. How to add this possibility to project?

in Engine by (275 points)

you might need to install a plugin if this game is made for pc(you also need drivers to be able to use these controllers). If this game is made for consoles you need to talk with the people that will port the game for you.

I see plugin for Steamworks but what if this game will not be published in Steam? Will it work at Epic Games Store, for example?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.