Basically, you need to place a GUI control in your scene to display the score value. Likely, you'll just need a Label
control.
With that added. you can display a value in the control by setting the text
property of the label.
So, to put your value of your fuel
variable in the label, it'd look something like this:
$Label.text = str(fuel)
Depending on your game design (and scene layout), the trickier part might be in getting the value of fuel
available to the script that has access to the new Label
control. If the variable and the Label are part of the same scene, that's pretty easy.
Otherwise, you'll need to somehow pass the value from one place in your game to the other. That can be done via a signal
or by directly calling a function or setting a property in some other script. The details of that will vary based on your game.