First of all (pre)loading does not produce a Node
, instance()
does.
Second, Groups
are no more than simple string tags, so they are simply loaded, not "into group".
Moreover, Groups
are managed by SceneTree
, so node has be added to a tree, for a Group
feature to work.
You can always check which nodes in tree belongs to a certain group with
var myGroupNodes = get_tree().get_nodes_in_group ("minimap_objects")
print(myGroupNodes)