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+3 votes

create a menu that expands and collapses child nodes

Godot version 3.2
in Engine by (196 points)

This sounds a lot like a Tree control. If that's not what you're after, then maybe you want to provide a more detailed description?

What do you mean by Tree control, I want to want to collapse the menu and then expand it vertically when I click on it in the control

1 Answer

0 votes

My response above contains a link to the Tree documentation. Though, for a visual reference, that's the control that's used in the Godot editor for the Scene Tree and the FileSystem panel.

It provides the expand / collapse feature that you mention, though depending on your requirements, it may not be what you need...

by (22,704 points)

I copy the example code and it doesn't work, as it would with a label

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