The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

i followed a youtube tutorial ( for a swipe detector in godot, but i dont understand how to use it, it creates a signal, but it's only 1 signal for all directions, how do i differentiate between the directions and how do i use it?

Godot version 3
in Engine by (30 points)

1 Answer

0 votes
Best answer

Nevermind all I needed was to use a variable that I didn't realise was there

by (30 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.