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I have a bunch of TextureButtons in the same ButtonGroup. I want to be able to click on a toggled button and untoggle it. Right now, I can only untoggle a button by clicking a different button. How do I do that?

Godot version 3.2.3
in Engine by (8,580 points)

1 Answer

0 votes
Best answer

You could do it manually. Detect the click using _gui_input() if it works, or _input() if it does not, and then set the pressed property as needed.

by (2,720 points)
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Thanks, it worked, though I had to disable the button first.

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