This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

Okay so maybe I'm not looking hard enough but I can't find anything on this topic so I figured I'd try here. I want to be able to have my player go onto a trigger and be teleported to a separate scene containing the room that corresponds with said trigger. Is this even possible with godot? I am new to this engine so I'm still trying to figure out what I can do with it.

Godot version 3.2
in Engine by (12 points)

1 Answer

+1 vote

It is very Basic operaation to switch scenes. Most of the tutorials out there swoh how to do it.

by (28 points)

Thank you so much! I was at a complete loss on how to do this. Thank you for the links.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.