Can I run GODOT using the Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) on Ubuntu?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Iguana Joe
:warning: Old Version Published before Godot 3 was released.

Godot,
I love what I am learning so far using your tutorials and watching the millions of tutorials on YouTube. I have an ultimate goal of designing a game which is based off a board game, so I’m trying to digest as much as I can as quickly as I can.

I am currently running GODOT on my PC which is running Windows 10 without any problems. I would like to use a laptop to continue my learning cuvse. I have a Lenovo T500 Thinkpad running Windows Vista Office, but the Data Protection software won’t allow me to run GODOT. I have just finished installing Ubuntu and GODOT for Linux 32 bit. When I try to ‘run’ GODOT, nothing happens, nothing at all. No hard disk indications whatsoever.

I have 2 gigs of Ram, The Intel Centrino 2 and the Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07). Could the Graphics card be the issue?

Thanks again for making making GODOT an open source project and easy to use for beginners as well as advanced users!

Scott

Godot need some decent OpenGL 2.1 support (not sure if full), check your version with glxinfo | grep 'version'

eons | 2016-10-19 23:46

I actually figured out why GODOT wouldn’t run. I’m running a 64 bit Ubuntu while trying to run a 32 bit GODOT…DUH! !

Thank you!

Iguana Joe | 2016-10-20 02:38

It is possible to run 32-bit Linux binaries on 64-bit Linux, but not recommended (and it’s not particularly easy either).

Note that even the 64-bit Godot Linux binary will need some dependencies to be installed. You can acquire those dependencies in your distribution’s package manager, more information here.

Calinou | 2016-10-20 11:48