Hey guys, I'm looking to release an app on both google play and the app store, and I'm wondering if godot comes with an IAP API that I can use for both. Documentation for IAP seems pretty spotty to me, so I'm wondering if someone here knows more.
I found this on the official docs:
https://docs.godotengine.org/en/stable/tutorials/platform/android_in_app_purchases.html
It seems to work for android, but not ios. It references a GodotPaymentsV3
API, but I can't find documentation for that anywhere.
If anyone knows, please let me know how I should go about adding IAPs for both android and ios.