The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

I'm having a bit of trouble with a tilemap showing up when I test play the game. It shows up on the nodes and scenes well, it just doesn't appear when testing the game itself - all I see is the sprite, which is the only thing I've added into the game. I tried a Google search and - surprise, surprise - the solution it suggested didn't work (the solution itself was to delete the tilemap and sprites from Godot, reupload them, and it was supposed to work again if I read it correctly). Does anyone have any suggestions?
I'll say this now, though; I can be pretty clueless and I don't always understand big-worded explanations. I thought I'd get that out of the way before I had to ask for someone to clarify.

in Engine by (18 points)

2 Answers

0 votes

Not sure if this helps, but when test running the game, click back on the editor. Don't close the game window, but look at the scene editor panel. There should be two new buttons: local and remote. Local displays the status of your scene as is saved in the file, but remote displays the status of your running game window. If you click remote it should display in real time the layout of your game. My first step would be to check this out to see if your tilemap is being deleted somewhere accidentally.

by (130 points)

The tilemap still doesn't show up. Here's some pictures:

The tilemap
Game view
Game view on remote

+1 vote

Hi- a bit late for this question, but hopefully this’ll help others: you probably saved the player as the main scene. You need to make sure you save the world scene as the main, or else that issue occurs.

by (16 points)

This works, thanks!

PD: Main scenes in on Project Settings > Application > Run > Main scene

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.