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+1 vote

every time when exporting the game the visible collision Shape turn off how do you turn it back on in adscript

Godot version 3.2.3
in Engine by (23 points)

Those shapes are supposed to be a debug only feature.

1 Answer

+1 vote

Make an ColorRect on the collisionShape and change visibility.

by (254 points)

Collision shapes are called "helper objects" in Godot, in the sense that they exist only in the editor, and not in the game itself (they are part of the physics engine). So as this answer says, you need to make them visible by attaching a mesh (these are visible, and not helper objects) to them.

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