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0 votes


I use modular asset. And when i join parts(floor) at the junction when player go trougth he "bounces" if i use capsule shape and stoped if i use cylinder shape. I've checked my grid all peices line in line.

Here is place i talk about.

Godot version Godot v3.2.3-stable win64
in Engine by (39 points)

2 Answers

+1 vote
Best answer

This is a problem with Bullet Physics, it has been reported here, I don't know if this will be fixed only for version 4.0

by (1,002 points)
selected by
0 votes

Ooo I found the solution. I just go Project>Projec Settings>Physics>3D and change physic engine to GodotPhysics. Works fine!! But other physics stuff ain't work that well =( So it doesn't help much

by (39 points)
edited by
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