Issue with collision <3D>

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:bust_in_silhouette: Asked By StarFox

Sup.

I use modular asset. And when i join parts(floor) at the junction when player go trougth he “bounces” if i use capsule shape and stoped if i use cylinder shape. I’ve checked my grid all peices line in line.

Here is place i talk about.

:bust_in_silhouette: Reply From: StarFox

Ooo I found the solution. I just go Project>Projec Settings>Physics>3D and change physic engine to GodotPhysics. Works fine!! But other physics stuff ain’t work that well =( So it doesn’t help much

:bust_in_silhouette: Reply From: davidoc

This is a problem with Bullet Physics, it has been reported here, I don’t know if this will be fixed only for version 4.0