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0 votes

Physics 3D - How to "multiply" collision force between 2 objects.
For a better explanation of what I´m trying to achieve, I´ve added an image.

Demo image

in Engine by (12 points)

1 Answer

+1 vote

You can add a Physics Material to your Static Body, in the material you get a a Bounce property, you need to change it to a value greater than 0 (the max value is 1)

by (1,002 points)
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