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0 votes

I am using Pixel FX to create some animations, such as a torch fire, and a question arose: what is better? Create the particles inside Godot or export the frames (via another program) and from there use AnimatedSprite?

Godot version 3.2.3
in Engine by (14 points)

1 Answer

0 votes

I think the AnimatedSprite is better but it isn't important because the diffrence should be very small if you don't use thousand of particle at the same time.

by (254 points)
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