The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

Hello I am currently searching for any information on how to import and view 3d point cloud data into a scene. I have tried seen similar facilities in other engines through addons etc. Is this sort of functionality available and are there any coding examples or starting points for a new user i.e. tutorials that I can be pointed towards.

Godot version 3.2.3 stable
in Engine by (22 points)

1 Answer

+1 vote
Best answer

https://docs.godotengine.org/en/stable/classes/class_pointmesh.html

Can be used to render point cloud.

No .PLY Importer for godot as far as I know. (You can always implement one if you know how, or use GDNative to bind some existing C/C++ library ).

Edit:
Changed link to english doc.

by (887 points)
selected by

Many thanks for the information. I fear it may be out of my league for now, but I shall definitely revisit this at some stage

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.