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+1 vote

i drag a node to the position of the mouse but I want that when I stop pressing it it returns to the position it had before this action
This code is incomplete, I can make it return to position (0,0) but if the node was in another position before dragging it

if Input.is_action_pressed("left"):
        global_position = get_global_mouse_position()

if Input.is_action_just_released("left"):
Godot version 3.2
in Engine by (196 points)

1 Answer

+1 vote

Very simple

Just save the current position into variable , before move it

var currpos = globalposition

if Input.is_action_pressed("left"):
    global_position = get_global_mouse_position()

if Input.isactionjustreleased("left"):
position = curr_pos

by (130 points)
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