This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I put this code in for my Area2D node:

func inputevent(viewport, event, _shapeidx):
if event is InputEventMouseButton:
if event.buttonindex == BUTTONLEFT and event.pressed:
print("clicked")

But, it didn't work. NOTHING WAS PRINTED OUT!

Godot version 3.2.2.
in Engine by (22 points)

1 Answer

0 votes

Nevermind, I didn't look at the log; it works. sorry!

by (22 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.