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0 votes

I put this code in for my Area2D node:

func inputevent(viewport, event, _shapeidx):
if event is InputEventMouseButton:
if event.buttonindex == BUTTONLEFT and event.pressed:

But, it didn't work. NOTHING WAS PRINTED OUT!

Godot version 3.2.2.
in Engine by (22 points)

1 Answer

0 votes

Nevermind, I didn't look at the log; it works. sorry!

by (22 points)
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