Hi!
So i need a bit of advice here. Thus far i have only used the second option, e.g. having my Player being a part/node of a level from the very beginning (added through editor).
But now i´m wondering if it would be better to instance the player via the _ready callback each level. What are the pros and cons of them both?
How do you handle that, what is your approach?
PS: Talking about 2D Platformers and Top-Down Action RPGs, e.g. games with levels and a visual/controllable player character.