OS.get_clipboard() not working on iOS (working on Android)

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:bust_in_silhouette: Asked By Kicker1001

I am trying to get the contents of the clipboard in for a mobile game using OS.get_clipboard(). It works on Android but not on iOS. It just returns nothing, no error is given. Is there an iOS permission that I need to ask in order to access the clipboard?
In the Godot docs, it does state:

The clipboard from the host OS. Might be unavailable on some platforms.

Is OS.get_clipboard() unavailable on iOS?

Any help would be greatly appreciated.

I have a similar problem too, OS.set_clipboard() working on Android but doesn’t know why it doesn’t work on iOS, both on simulator and real devices :cry:

Kyoz | 2021-08-29 15:07