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0 votes

I am making a game that have a control root node and a color rect inside it.
But when I resize my window or try it in my mobile, the background doesn't cover all the window. How I can fix this problem using gdscript?
Thanks in advanced.

Godot version 3.2.3
in Engine by (353 points)

1 Answer

+1 vote
Best answer
  1. Select root Control first.
  2. Below scene tab bar, there is a "Layout" button. Click that, and select "FullRect" in its drop-down menu. This way the Control will resize with its parent, which is the game window (Technically the parent is SceneTree's root node, a Viewport.).
  3. Do the same to same to ColorRect. This way it will resize with its parent, which is that root Control.

Plus: Essentially, those "Layout" options are anchors and margins presets for all Control nodes.

by (332 points)
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