0 votes

I cant figure out how to make code for input.
When you bound a key to a action, action will happen every frame as long as you ceep button pressed down.
How can i write code to make it check - was it pressed- only once, untill its released and do that again when needed (like with attack functions)
But without Timer nodes...

p.s. Im guessing you are operating with "was_pressed" or such functions...?

in Engine by (227 points)

2 Answers

0 votes
by (7,946 points)
–1 vote

I've made a video response to this question. :)

How to handle input and prevent looping;
QA Answer

by (508 points)
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