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Asked By | Katsu |
Hello everyone
I am currently working on a 2d platformer and noticed heavy lag spikes after around 2000 to 3000 frames and afterwards they get less extreme but still exist. I know that very few other people have the same problem -
Single frame spikes even in an empty project · Issue #33969 · godotengine/godot · GitHub - but i still want to ask if anyone else has these problems because i cant find a fix for it and it really is a nuisance. So did anyone have the same problem and found a fix for it?