I am trying to make a Mandarin learning game for my kids. They hate writing the Chinese characters, so I'm thinking whether I can make a game where the player writes Chinese characters, and if their writing matches (within a range of accuracy) the actual writing, then they can (i dunno) kill the monsters.
How could I go about doing something like this?
For example, is it possible to train (as in machine training kind of train) the game what the acceptable handwritings are for each character, and then use the model trained to score any writing by the player to give an accuracy, and if the accuracy is above 70%, then give green light to kill the monster?