I created the object Prop2D it has a Script Variable in which the level designer
can choose a sprite. This sprite is of course only visible when the game is run.
My question is, can I give my Prop2D object a gizmo to make it easier for the lvl designer to see where he placed said props in the scene?
(the default gizmo is hard to see and difficult to select)
I tried with the EditorSpatialGizmo, with no success.