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Questions by Asoth
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User Asoth
Recent activity
All questions
All answers
User Asoth
Recent activity
All questions
All answers
0
votes
0
answers
struggling with Array deep/shallow copy
asked
Dec 25, 2018
in
Engine
0
votes
0
answers
Function to get array of faces from array of edges and positions
asked
Dec 3, 2018
in
Engine
mesh
2d
polygon
+1
vote
1
answer
shaders question
asked
Nov 30, 2018
in
Engine
+2
votes
1
answer
question about time step between physics and (frames) process
asked
Nov 29, 2018
in
Engine
physics
framerate
0
votes
0
answers
PoolVector2Array over Array
asked
Nov 27, 2018
in
Engine
0
votes
1
answer
programming efficiency
asked
Nov 18, 2018
in
Engine
+1
vote
1
answer
easiest way to loop into multidimensional array without knowing what dimension it is
asked
Nov 14, 2018
in
Engine
+1
vote
1
answer
[SOLVED] how to simply create a polygon(convex) mesh ?
asked
Sep 27, 2018
in
Engine
mesh
godot3-0
3d
0
votes
1
answer
[SOLVED] adding a child at ready(): or work around
asked
Aug 10, 2018
in
Engine
gdscript
add_child
_ready
0
votes
0
answers
[SOLVED] input not detected (in particular project)
asked
Jul 26, 2018
in
Engine
_input_event
+1
vote
0
answers
generic6DOFjoint "too soft"
asked
Jul 22, 2018
in
Engine
0
votes
0
answers
apply force from a node to another node (3D)
asked
Jul 18, 2018
in
Engine
3d-physics
add_force
0
votes
2
answers
[SOLVED] func _physics_process(delta): and func _integrate_forces(state): frequency
asked
Jul 5, 2018
in
Engine
gdscript
3d-physics
bullet
0
votes
0
answers
applied_torque in 2D and only impulse_torque 3D, but not just applied_torque in 3D?
asked
Jun 29, 2018
in
Engine
3d-physics
0
votes
1
answer
[SOLVED] when should I use state.add_force and not add_force ?
asked
Jun 29, 2018
in
Engine
+1
vote
1
answer
[SOLVED] add_force to 3D body
asked
Jun 28, 2018
in
Engine