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Recent activity by Blockmaster27
User Blockmaster27
Recent activity
All questions
All answers
User Blockmaster27
Recent activity
All questions
All answers
2
answers
How to make data easy to deal with for designers and artists?
answered
Feb 15
in
Engine
gdscript
database
data
1
answer
Get Face of Colliding Mesh
answered
Feb 11
in
Engine
surfacetool
raycast
mesh
collision
vertex
1
answer
Center of Mass
answered
Jan 30
in
Engine
gravity
center
rigidbody
1
answer
Source Code of Spore
commented
Jan 29
in
Engine
animation
ik-chain
bones
third-party
1
answer
How to make children's collisons work individually?
answer edited
Jan 26
in
Engine
collision
joints
1
answer
A Button not working
answered
Jan 26
in
Engine
button
texturebutton
1
answer
How to make a single texture repeat until a certain poit
answered
Jan 26
in
Engine
background
c#
2
answers
How to Connect a signal after add a child node on same Script
commented
Jan 24
in
Engine
connect
add_child
1
answer
Splitscreen with No Viewports
answered
Jan 24
in
Engine
viewport
split-screen
local
hud
3d
0
answers
VehicleBody 'Mass' is making car lighter?
asked
Jan 22
in
Engine
mass
vehicle
3d
physics
1
answer
Is Godot viable for a turn based strategy game?
commented
Jan 21
in
Engine
turn-based
strategy
game
strategy-game
1
answer
Make Something Always Visible Regardless of View Distance
commented
Jan 21
in
Engine
culling
visibility
shadows
camera
properties
1
answer
How do I make my player stick to a moving platform?
commented
Jan 21
in
Engine
kinematicbody
3d-physics
movement
1
answer
I hope AnimatedSprite2D can set FPX and loop playback for all animation checklists at once.
answered
Jan 21
in
Engine
animatedsprite
1
answer
How can I kill a enemy upon jumping on him in a 2d platformer?
answered
Jan 17
in
Engine
2d
enemy
jumping
gdscript
0
answers
Transforming an Offset Child Node to Always Face the Player
edited
Jan 17
in
Engine
nodes
hierarchy
transform
rotation
culling