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Recent activity by Cameron Kilgore
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User Cameron Kilgore
Recent activity
All questions
All answers
User Cameron Kilgore
Recent activity
All questions
All answers
1
answer
How to check a variable in a script once per frame/physics change
commented
Mar 28
in
Engine
scene
physics
vehicle
0
answers
Getting all collided objects in an instance of KinematicBody
asked
Aug 12, 2018
in
Engine
collision
kinematicbody
1
answer
Attaching one 3D mesh to another
asked
Jun 19, 2018
in
Engine
mesh
3d
animation
1
answer
Issue with event states on a 3D character
asked
May 12, 2018
in
Engine
kinematicbody
_input_event
3d-physics
3d
2
answers
Godot v3 replacement for is_colliding on KinematicBody?
asked
May 6, 2018
in
Engine
godot3-0
collision
kinematicbody
1
answer
Issues with collision on blocks from a RigidBody object
asked
Apr 22, 2018
in
Engine
gdscript
collision
physicsbody2d
1
answer
Blender-created meshes appear transparent when viewed from the inside.
answer selected
Sep 19, 2017
in
Engine
3d
mesh
import
blender
0
answers
Unlocking the mouse cursor so it can be used to interact with a 2D element in a 3D scene
retagged
Jun 28, 2017
in
Engine
mouse
3d
2d
input
inputevent
2
answers
Should I put the MIT license in my game created with godot?
answered
Jun 13, 2017
in
Engine
1
answer
Implementing custom keyboard controls
asked
Jun 13, 2017
in
Engine
gdscript
_input_event
inputmap
1
answer
Evaluating a string as an argument
answer selected
Jun 13, 2017
in
Engine
gdscript
string
dictionary
eval
0
answers
Capture Keypress in a Popup
asked
Jun 10, 2017
in
Engine
popup
gui
gdscript
inputevent
1
answer
Unclear on how to load/access methods within a Singleton
asked
May 20, 2017
in
Engine
gdscript
gdscript-instance-class
autoload
singletons
1
answer
Recurring 'set_wait_time' on a null instance causes the runtime to error out
answer selected
Apr 21, 2017
in
Engine
gdscript
null-instance
timer
1
answer
What PRNG generator does Godot use?
commented
Jan 19, 2017
in
Engine
random
gdscript