Toggle navigation
Godot Engine - Q&A
Email or Username
Password
Remember
Login
Register
|
I forgot my password
Questions
Unanswered
Tags
Ask a Question
Recent activity by Elis
This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
User Elis
Recent activity
All questions
All answers
User Elis
Recent activity
All questions
All answers
1
answer
How to name my classes?
answer selected
Jan 10, 2020
in
Engine
class
script
godot3
gdscript
0
answers
How to use tween for multiple actions
asked
Oct 14, 2019
in
Engine
godot3-1
tween
fade
0
answers
Can PathFollow2D act as a function, on a x-y axis?
asked
Oct 6, 2019
in
Engine
godot3-1
pathfollow
path2d
math
1
answer
The method instance()
commented
May 14, 2019
in
Engine
gdscript
godot3-1
scenes
1
answer
Getting a node from a child on ready
asked
May 14, 2019
in
Engine
gdscript
child-node
node
variable
1
answer
How to repeat an event while mouse button is pressed, and the mouse isn't moving?
answer selected
May 10, 2019
in
Engine
input
mouse
godot3-0
1
answer
How to get a class property with a string?
asked
Apr 15, 2019
in
Engine
class
2
answers
how to test input event in visual script ?
answered
Mar 2, 2019
in
Engine
visualscripting
input_event
1
answer
randomize scenes
comment edited
Feb 25, 2019
in
Engine
random
1
answer
How to check for collision when instancing an object
asked
Feb 24, 2019
in
Engine
gdscript
collision
instance
godot3
get_overlapping_bodies
2
answers
Vector2.x.normalized() not working
answered
Feb 24, 2019
in
Engine
godot3
knockback
kinematicbody2d
2dplatformer
1
answer
How to simulate a post-it board?
asked
Feb 24, 2019
in
Engine
godot3
kinematicbody2d
area2d
collisionshape2d
0
answers
What is not working with my instanced Area2D and Collision2D nodes?
commented
Feb 23, 2019
in
Engine
godot3
instance
area2d
collisionshape2d
1
answer
How to remember a custom position on a sprite
answer selected
Feb 22, 2019
in
Engine
gdscript
sprite
godot3
anchor
position