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Answers by Xrayez
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User Xrayez
Recent activity
All questions
All answers
User Xrayez
Recent activity
All questions
All answers
0
votes
Any way to show 2dShapes without debug.
answered
Apr 13
in
Engine
collisionshape2d
gdscript
debug
visible
area2d
0
votes
Am I wasting my time with GDScript?
answered
Apr 13
in
Engine
gdscript
noob
+1
vote
Is Godot a Cult?
answered
Oct 20, 2022
in
Engine
godot
cult
community
0
votes
Why Godot doesn't let me move to other game engines? Wishful thinking...
answered
Jun 22, 2022
in
Engine
dilemma
+1
vote
Why we often use Vector2.ZERO for moving an object
answered
Sep 2, 2021
in
Engine
godot3
gdscript
0
votes
GPU Particles 2D emit only when visible
answered
Jan 16, 2021
in
Engine
particles
+1
vote
image.get_pixel() always returns zero on GradientTexture
answered
Jan 6, 2021
in
Engine
texturerect
image
get_pixel
0
votes
How to get forward_canvas_draw_over_viewport to be called?
answered
Nov 17, 2020
in
Engine
editorplugin
editor
+1
vote
cut a polygon with a polyline (not the contrary)
answered
Sep 13, 2020
in
Engine
clip_polygons_2d
gdscript
polygon2d
godot3-2
0
votes
Ray-casting, extend until collision.
answered
Aug 17, 2020
in
Engine
ray-casting
0
votes
Custom resource with variable number of properties
answered
Apr 27, 2020
in
Engine
gdscript
resource
custom-type
editor
0
votes
How can I convert a module native to Godot Engine into a plugin? (specifically the gridmap module in this case)
answered
Feb 4, 2020
in
Engine
plugin
godot-engine
editor
gdnative
+1
vote
(3.2) is merge_polygons_2d() functioning or am I just doing it wrong?
answered
Aug 28, 2019
in
Engine
boolean
polygon2d
+3
votes
Loaded resource as image file, this will not work on export: 'res://Image.png'.
answered
Aug 22, 2019
in
Engine
resources
image
gdscript
+2
votes
Making physics fully deterministic
answered
Aug 20, 2019
in
Engine
physics
deterministic
beginner
+4
votes
How to add drag and drop to a Tree node?
answered
Jul 29, 2019
in
Engine
drag&drop
gdscript
0
votes
Directly using thirdparty library in GDNative.
answered
Jul 13, 2019
in
Engine
library
gdnative
scripting
networking
0
votes
what is collision layer and collision mask?i dont understanded about it.
answered
Jun 22, 2019
in
Engine
0
votes
How to rotate the particle2d ?
answered
Jun 6, 2019
in
Engine
godot3-1
particles2d
0
votes
can i do operator overloading in gdscript?
answered
Jun 1, 2019
in
Engine
gdscript
0
votes
Parallax scrolling. Does the sprite size always have to be bigger than/as big as the screen coordinates?
answered
May 13, 2019
in
Engine
gdscript
engine
parallax
parallaxlayer
parallaxbackground
+2
votes
How to stop executing a function for a certain amount of time, without going back to the first function?
answered
Apr 29, 2019
in
Engine
gdscript
yield
timer
+2
votes
What do I need to study in order to use GDNative with c++?
answered
Apr 22, 2019
in
Engine
gdnative
cpp
gdscript
godot3-1
0
votes
GDScript Encryption in 3.X?
answered
Apr 13, 2019
in
Engine
gdscript
encryption
resources
godot-engine
+3
votes
Are resources duplicated?
answered
Feb 22, 2019
in
Engine
gdscript
godot3
resources
+2
votes
smooth circle with draw_circle() ?
answered
Feb 12, 2019
in
Engine
2d
_draw
+1
vote
How to check if a object is a instance of a scene?
answered
Feb 1, 2019
in
Engine
gdscript
+1
vote
Godot 4.x compatilbility concerns
answered
Jan 17, 2019
in
Engine
godot3
+1
vote
I need an easy way to check which ones are still in the scene tree
answered
Dec 13, 2018
in
Engine
gdscript
nodes
0
votes
How to add collision limits for maps?
answered
Dec 8, 2018
in
Engine
collision
godot3-0
+5
votes
How disable godot's logo from preview?
answered
Dec 4, 2018
in
Engine
godot3-0
+2
votes
How to redefine an expandable class variable?
answered
Nov 26, 2018
in
Engine
gdscript
variable
class
+2
votes
setting independent movement for a child node
answered
Nov 24, 2018
in
Engine
+2
votes
2D outline shader issue
answered
Nov 23, 2018
in
Engine
0
votes
Issue with using OpenSimplex in GODOT 3.1 Alpha - It doesn't register the module.
answered
Nov 19, 2018
in
Engine
godot3-1
alpha
open
simplex
0
votes
How to add a custom editor plugin via modules using C++
answered
Oct 29, 2018
in
Engine
plugin
godot3
editor
cpp
module
0
votes
If i start working on my project with 3.1 alpha?
answered
Oct 22, 2018
in
Engine
godot3-1
release
0
votes
How to make "close" button?
answered
Oct 22, 2018
in
Engine
gdscript
kill
+1
vote
[Godot 3.1] How to set a blend 2 node's blend amount which inside a state of state machine in Animation Tree?
answered
Oct 19, 2018
in
Engine
godot3-1
animation
+2
votes
Dynamic code
answered
Oct 16, 2018
in
Engine
godot3
gdscript
dynamic
code
+6
votes
[Godot 3.1] How to transit to next state in Animation State Machine?
answered
Oct 14, 2018
in
Engine
godot3-1
animation
animation-blending
+1
vote
Is there a way to create collision shapes based on the contour of a sprite?
answered
Oct 12, 2018
in
Engine
collision
sprite
rigidbody2d
ppc
generation
+1
vote
Where do I install modules?
answered
Oct 12, 2018
in
Engine
godot3
module
+1
vote
How can i accees to the OS instance (c++)?
answered
Oct 7, 2018
in
Engine
c
os
instance
module
+1
vote
Node not found
answered
Sep 24, 2018
in
Engine
error
get_node
+6
votes
How do I center a GridContainer so that it's at the center of the screen?
answered
Sep 21, 2018
in
Engine
+1
vote
How to make a interactive grass in 3d game?
answered
Sep 21, 2018
in
Engine
3d
godot3-0
0
votes
Polygon2D texture broken when game is running
answered
Sep 20, 2018
in
Engine
texture
polygon2d
uv
uv-map
uvs
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