Toggle navigation
Godot Engine - Q&A
Email or Username
Password
Remember
Login
Register
|
I forgot my password
Questions
Unanswered
Tags
Ask a Question
Recent activity by _807_
This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
User _807_
Recent activity
All questions
All answers
User _807_
Recent activity
All questions
All answers
2
answers
-(1/30) returns 0 in GDscript
commented
Aug 5, 2020
in
Engine
wtf
2
answers
How to use dragonBones with godot?
answered
Jul 5, 2020
in
Engine
dragon
bones
godot
2
answers
How can I get the root of a scene without calling get_parent() a bunch?
answered
Oct 28, 2019
in
Engine
4
answers
List of export hints
answer edited
Oct 2, 2019
in
Engine
gdscript
variable
2
answers
Json file read; but output says null
answered
Nov 16, 2018
in
Engine
json
file
write
load
dictionary
0
answers
Somebody interested in colaborate in a Json files visual editor for Godot3?
asked
Aug 21, 2018
in
Engine
0
answers
Efficiency of using Timer vs delta
commented
Jan 15, 2018
in
Engine
timer
delta
0
answers
Is any option to filter get_global_mouse_pos() when mouse is outside the canvas ( A.K.A---> in the black bars)
commented
Jan 8, 2018
in
Engine
1
answer
How large is too large for a single scene?
answered
Jan 8, 2018
in
Engine
optimization
2d
scenes
game
1
answer
Help! Godot 2.1.4 crashing when I try to export to Godot 3.0 (WIP) format
answered
Nov 3, 2017
in
Engine
1
answer
Is GDScript compiled or interpreted? What about VisualScript?
answered
Oct 29, 2017
in
Engine
gdscript
visualscript
1
answer
move_to no longer present in godot 3.0. What can i use in instead?
comment edited
Sep 12, 2017
in
Engine
godot3-0
1
answer
How do you randomize music
answer edited
Sep 5, 2017
in
Engine
gdscript
music
audio
random
scenes
0
answers
Why's the framerate stuttering ONLY in my projects and not the examples?
comment edited
Aug 28, 2017
in
Engine
stutter
framerate
examples
windowed
fullscreen
1
answer
Script that listens independently from a scene
answered
Aug 23, 2017
in
Engine
script
gdscript
engine
code
2
answers
how to check if a node is an instance of a scene?
answered
Aug 17, 2017
in
Engine
2
answers
_ready() called twice
commented
Aug 17, 2017
in
Engine
_ready
_ready-function
called-twice
0
answers
Please do not hide your questions if you have people working in solve that!
edited
Aug 15, 2017
in
Engine
gdscript-help
forum
3
answers
Godot can't see Collision Shapes
answered
Aug 14, 2017
in
Engine
shape
collisionshape2d
collision
physics
2d-collisions
1
answer
Godot switch key and value of dictionary
answered
Aug 14, 2017
in
Engine
dictionary
1
answer
Attempt to call function 'get_global_pos' in base 'null instance' on a null instance.
commented
Aug 13, 2017
in
Engine
gdscript
null-instance
pathfinding
position
0
answers
Godot doesn't read my code!
commented
Aug 13, 2017
in
Engine
godot-engine
bug
gdscript
2
answers
How to transfer a variable from script to another
answer edited
Jul 30, 2017
in
Engine
gdscript
call
function
1
answer
Does the number of non-processing nodes affect perfomance?
answered
Jul 16, 2017
in
Engine
1
answer
variable value doesn't change when imported in another script
comment edited
Jul 10, 2017
in
Engine
gdscript
0
answers
Any possibility of implementing the function selector of godot 3.0 text editor in godot 2.1.4?
commented
Jun 16, 2017
in
Engine