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Questions by bloqm
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User bloqm
Recent activity
All questions
All answers
User bloqm
Recent activity
All questions
All answers
0
votes
0
answers
Y Billboard shader that uses camera position instead of camera angle.
asked
Jul 6, 2022
in
Engine
3d
shaders
billboard
0
votes
1
answer
Maintaining text size regardless of camera zoom (in 2D)
asked
Jun 19, 2022
in
Engine
camera
zoom
camera2d
label
font
0
votes
1
answer
Printing variable name (as a string)
asked
May 30, 2022
in
Engine
gdscript
string
variable-name
variable
+1
vote
2
answers
Best data structure for hierarchical, global data?
asked
May 30, 2022
in
Engine
gdscript
data
0
votes
0
answers
Access/autocomplete variables from a non-instanced class
asked
May 26, 2022
in
Engine
gdscript
instance
variables
+1
vote
0
answers
Help structuring AnimationTree to combine upper and lower body animations
asked
Jan 3, 2022
in
Engine
animationtree
2d
animation
0
votes
0
answers
Get Light2D resulting texture to generate Fog of War
asked
Dec 19, 2021
in
Engine
light2d
lightoccluder2d
fog
shader
0
votes
0
answers
2D tilling shader in world space
asked
Dec 17, 2021
in
Engine
shader
grid
canvasitem
2d
0
votes
1
answer
What's the "Godot way" of implementing a mouse interface (like RTS games)
asked
Dec 12, 2021
in
Engine
godot
rts
mouse
interface
0
votes
0
answers
Adapt formation to walkable terrain
asked
Dec 7, 2021
in
Engine
trigonometry
navigation2d
pathfinding
+1
vote
0
answers
Reordering Control nodes with real-time drag and drop
asked
Dec 5, 2021
in
Engine
drag&drop
control
mouse-drag
2d
0
votes
0
answers
How to combine NavigationPolygon with TileMap for use with Navigation2D?
asked
Dec 1, 2021
in
Engine
navigation2d
pathfinding
navigationpolygon
tilemap
+2
votes
1
answer
[Solved] Making Itemlist behave more like PopupMenu
asked
Nov 24, 2021
in
Engine
ui
gui
popupmenu
itemlist
menu
0
votes
1
answer
How to create a plane that stretches into the horizon - without glitches?
asked
May 11, 2021
in
Engine
3d
water
+1
vote
0
answers
Why my Visualshader node reset numeric values to their defaults? (Is this a bug?)
asked
May 8, 2021
in
Engine
visualshader
shaders
bug
ui