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Questions by brunosxs
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User brunosxs
Recent activity
All questions
All answers
User brunosxs
Recent activity
All questions
All answers
0
votes
0
answers
Help with the differences between shader language of 2.0 to 3.0
asked
Jan 10, 2018
in
Engine
godot3
0
godot3-0
shader
graphics
+6
votes
4
answers
Elegant way to create string from array items
asked
Nov 18, 2017
in
Engine
string
array
gdscript
0
votes
0
answers
What is the difference between Convert to > Translatable Strings and the relational CSV translation?
asked
May 1, 2017
in
Engine
translation
translationserver
0
votes
2
answers
Flip imageTexture
asked
Apr 4, 2017
in
Engine
gdscript
imagetexture
0
votes
0
answers
Scroll get_page() and set_page(int) how to properly use
asked
Aug 13, 2016
in
Engine
scrollbar
gdscript
gui
+3
votes
1
answer
User signals with arguments
asked
Aug 7, 2016
in
Engine
gdscript
user-signal
best-practices
arguments
+3
votes
4
answers
List of export hints
asked
Jul 14, 2016
in
Engine
gdscript
variable
+10
votes
1
answer
Open URL in user browser
asked
Jun 28, 2016
in
Engine
gdscript
url
web
+4
votes
4
answers
Where are the files you save under "user://" path with use_shared_user_dir set to false?
asked
Apr 15, 2016
in
Engine
filesystem
0
votes
1
answer
Error with pixel position
asked
Apr 14, 2016
in
Engine
2d
pixel
position
+7
votes
1
answer
Collision masks and its propper uses
asked
Apr 13, 2016
in
Engine
gdscript
ray-casting
physics
collision
+3
votes
1
answer
The right way to translate coordinates and get a position relative to the parent node
asked
Mar 2, 2016
in
Engine
gdscript
ray-casting
2d
kinematic
+1
vote
1
answer
How to get Bounding box in collisionBox2D godot
asked
Feb 24, 2016
in
Engine
gdscript
bounding-box
ray-casting
best-practices
+3
votes
2
answers
Info and examples on Ray-casting2D - How to properly use it?
asked
Feb 23, 2016
in
Engine
2d
collision
ray-casting