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Questions by gmaps
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User gmaps
Recent activity
All questions
All answers
User gmaps
Recent activity
All questions
All answers
0
votes
0
answers
Select all Static Bodies in specific collision layer
asked
Nov 12, 2019
in
Engine
collision
0
votes
0
answers
Decals (car tracks, craters) - on one mesh
asked
Oct 16, 2019
in
Engine
godot3-1
godot3
gdscript
decals
0
votes
0
answers
Particles emit only when visible
asked
Sep 23, 2019
in
Engine
particles
3d-particles
visibility
+1
vote
2
answers
Transparency overlapping issue
asked
Sep 3, 2019
in
Engine
transparency
alpha
alpha-scissors
0
votes
0
answers
Global/common/programmable shader materials
asked
Aug 27, 2019
in
Engine
shadermaterial
shaders
shader
materials
0
votes
1
answer
Shader texture function indices rounding
asked
Aug 27, 2019
in
Engine
0
votes
0
answers
Exclude mesh/vertices from navmesh generation (e.g. river)
asked
Aug 10, 2019
in
Engine
0
votes
0
answers
Can someone explain NavigationMesh parameters?
asked
Aug 8, 2019
in
Engine
navigation
navmesh
0
votes
1
answer
get_simple_path not returning shortest path 3D
asked
Jul 28, 2019
in
Engine
navigation
navigation3d
get_simple_path
pathfinding
0
votes
0
answers
Performance using collision detection Area 3D
asked
Jul 24, 2019
in
Engine
godot3-1
collision
3d-collisions
0
votes
0
answers
RPC call optimization in Multiplayer API
asked
Jul 12, 2019
in
Engine
multiplayer
networking
godot3-1
high-level
+3
votes
2
answers
[3D] Implementing Fog of war for RTS
asked
Jun 25, 2019
in
Engine
shaders
godot
fog