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Recent activity by lavaduder
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User lavaduder
Recent activity
All questions
All answers
User lavaduder
Recent activity
All questions
All answers
0
answers
How did you get this to compile?
asked
Jun 2
in
Engine
compile
shader
language
scons
linux
1
answer
Atlus Texture not grabbing section of Image
answered
Feb 25, 2019
in
Engine
texture
godot3-0
sprite
atlus
picture
1
answer
How does the match(Switch) work for Input
commented
Feb 7, 2019
in
Engine
script
input
inputevent
match
elif
0
answers
How to force the physics engine to run?
commented
Jan 4, 2019
in
Engine
physics
gdscript
time
0
answers
How to store additional information with a TileMap node?
commented
Jan 4, 2019
in
Engine
tilemap
godot3-0
2d
1
answer
Accessing dictionaries keys using a for loop
commented
Jan 4, 2019
in
Engine
dictionary
for-loop
gdscript
godot3
1
answer
Instanced Node is Not Appearing
answered
Jan 4, 2019
in
Engine
gdscript
instance
godot-engine
0
answers
Tilt a ball along x&y axis in godot.
commented
Jan 4, 2019
in
Engine
2d
3
answers
How do I make an InputEvent in gdscript
answer selected
Jan 2, 2019
in
Engine
input
save
gdscript
godot3
action
1
answer
Attempt to call function 'get transform' in base 'previously freed instance' on a null instance
answered
Dec 12, 2018
in
Engine
null-instance
position
gdscript
variable
get-transform
2
answers
Viewport texture goes black after Play
answered
Dec 6, 2018
in
Engine
godot3
texture
viewport
3d
hud
0
answers
Is there a Easier/More Readable way to do Spotlight set_param?
asked
Sep 15, 2018
in
Engine
godot3
tool
script-editor
spotlight
set_param
2
answers
M$ is buying github, stay or go?
comment edited
Jun 6, 2018
in
Engine
github
gitlab
2
answers
Moving off of Github? (to Gitlab/Gitgud)
asked
Jun 5, 2018
in
Engine
github
git
0
answers
How do I set up a live Godot server/editor.
asked
Apr 12, 2018
in
Engine
godot3-0
godot-engine
server
multiplayer
community
1
answer
Can I continue using Godot 2.1.4?
commented
Feb 13, 2018
in
Engine
godot3
godot2
security
4
answers
What is the Godot Mascot's Name?
commented
Feb 13, 2018
in
Engine
godot
mascot
1
answer
Saving a User made Input (Converting a string to a InputEvent)
commented
Jan 21, 2018
in
Engine
gdscript
save
load
file
inputevent
2
answers
How to make only certian objects Collid with each other (Make a walk-through shield)
commented
Jan 21, 2018
in
Engine
gdscript
collision
nodes
kinematicbody2d
rigidbody2d
1
answer
How do nab a segment of a string
answer selected
Jan 21, 2018
in
Engine
string
gdscript
range
1
answer
How do you avoid Tilemaps from covering the UI, and other nodes
answer selected
Jan 14, 2018
in
Engine
godot-engine
tilemap
add_child
layer
1
answer
How do you attach Graph nodes in-game
answered
Dec 20, 2017
in
Engine
godot-engine
graphnode
graphedit
1
answer
How to set a fixed shader Diffuse(Color) in gdscript
asked
Oct 16, 2017
in
Engine
shader
shaders
mesh
fixedshader
gdscript
2
answers
Massive Help. On my escoria project.
asked
Sep 10, 2017
in
Engine
escoria
gdscript
godot
game
esc
1
answer
Speed up/Slow Down Animation Player
answer selected
Aug 16, 2017
in
Engine
animationplayer
animated-sprite
timer
3
answers
How to unparent a node?
answered
Jul 19, 2017
in
Engine
0
answers
Texture repeating problems need help
commented
Jul 19, 2017
in
Engine
sprite
rendertexture
region_rect
0
answers
Escoria: switch out dialog paths with globals
asked
Jul 16, 2017
in
Engine
escoria
dialog
debug
esc
branch
2
answers
File.WRITE is not creating a new file
answer selected
Jul 3, 2017
in
Engine
file
json
gdscript
save
load
1
answer
[SOLVED] Saving/Loading game FileDialog does not exist
answer edited
Jun 30, 2017
in
Engine
file
save
data
gdscript
json
1
answer
Timer node crashes Godot (Ineditor)
answer selected
Jun 30, 2017
in
Engine
timer
script
bug
godot-engine
crashes
0
answers
FileDialog MODE_OPEN_FILE does not load path
asked
Jun 29, 2017
in
Engine
json
file
save
data
filedialog
3
answers
How do you make a none linear dialog system?
commented
Jun 20, 2017
in
Engine
gdscript
dialog
story
branch
nonlinear
2
answers
How did you guys make Escoria?
commented
Jun 11, 2017
in
Engine
gdscript
escoria
esc
click
point
1
answer
Get a player mesh to rotate based on the direction of the player character (In 3D)
asked
Jun 10, 2017
in
Engine
gdscript
rotate
mesh
1
answer
How do I set a value in a dictionary/structure (For a inventory system)
edited
Jun 6, 2017
in
Engine
inventory
structure
variable
has
gdscript
2
answers
Collision doesn't work properly
answer edited
May 31, 2017
in
Engine
collision
-rigidbody2d-collisions-collide
2d
1
answer
How do I Activate a function While Colliding in KinematicBody
answered
May 27, 2017
in
Engine
gdscript
collision
player
area
kinematicbody
1
answer
Importing meshes as collisionshapes (Spartial)
asked
May 20, 2017
in
Engine
collada
blender
3d
msh
collision
1
answer
How can I download godot?
commented
May 7, 2017
in
Engine
download
problems
1
answer
help with my script
answer edited
May 7, 2017
in
Engine
kinematicbody2d
2
answers
How to get a KinematicBody2D's collider's collision
answered
May 6, 2017
in
Engine
multiplayer
gdscript
collision
kinematicbody2d
collisionshape2d
1
answer
Make a character move on its own
commented
Apr 28, 2017
in
Engine
1
answer
Horror stories of nodes being active while in editor.
answer selected
Apr 28, 2017
in
Engine
gdscript
tool
debugging
horror
1
answer
Escoria, Terrain not working.
answered
Apr 27, 2017
in
Engine
escoria
scripting
navigation2d
terrain
character
1
answer
Disable a CollisionShape2D's collision detection
commented
Apr 26, 2017
in
Engine
gdscript
collisionshape2d
trigger
animationplayer
animationtreeplayer
1
answer
How to remove a null instance bug/error.
answer selected
Apr 24, 2017
in
Engine
null-instance
gdscript
parent-node
color
set_modulate
1
answer
Escoria Dialog not working, With example
answer selected
Apr 20, 2017
in
Engine
escoria
esc
dialog
scripting
debug
0
answers
VBoxContainer Node not saving position and size
asked
Apr 8, 2017
in
Engine
position
file
nodes
size
bug
1
answer
set_pos overrides collision(Both shape and polygon)
answer selected
Apr 3, 2017
in
Engine
collisionshape2d
gdscript
kinematicbody2d
character
control