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Recent activity by null_digital
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User null_digital
Recent activity
All questions
All answers
User null_digital
Recent activity
All questions
All answers
2
answers
How can I access built in functions in a inherited script
commented
Jan 14, 2020
in
Engine
gdscript
inheritance
godot3-1
1
answer
Natural resources on 2D randomly generated map?
commented
Jan 13, 2020
in
Engine
2d-tilemap
variables-for-tiles
1
answer
change scene and keep the progress of an instantiated scene
answered
Jan 12, 2020
in
Engine
0
answers
How do I use KinematicBody2D functions on a script that inherits from it´s script?
commented
Jan 12, 2020
in
Engine
inherit
gdscript
script
move_and_slide
1
answer
Feature request: Array.remove() should return the item
answered
Jan 12, 2020
in
Engine
array
gdscript
1
answer
How do you connect an Area node to for NPC/Object Interaction?
answered
Dec 16, 2019
in
Engine
script
code
instances
signal
1
answer
Infinity "room".
answered
Dec 16, 2019
in
Engine
2d
0
answers
Invalid get index 'firsttime' (on base: 'null instance').
commented
Dec 16, 2019
in
Engine
gdscript
null-instance
error
get_node
condition
1
answer
How to make color modulate for Image?
answered
Dec 8, 2019
in
Engine
imge
sprite
modulate
color
2
answers
Hide character in scene
answered
Dec 8, 2019
in
Engine
gdscript
godot3-0
1
answer
Getting the position within a texture in a texturebox where the mouse pointer is over
commented
Dec 7, 2019
in
Engine
mouse
viewport
texturerect
1
answer
Is there anyway to make a object that is not affected by timescale?
answered
Dec 6, 2019
in
Engine
time_scale
slowmotion
bullettime
time
1
answer
Fighting game combo
commented
Dec 6, 2019
in
Engine
fighting
2d
gdscript
1
answer
how to make a character shoot and walk at the same time
answered
Dec 5, 2019
in
Engine
kinematicbody2d
statemachine
1
answer
I can't draw() from script
answer edited
Dec 5, 2019
in
Engine
1
answer
How to access a autoload script in godot .
answered
Dec 5, 2019
in
Engine
gdscript
1
answer
Yield in child script does not retrieve signal from parent script
answer edited
Dec 5, 2019
in
Engine
gdscript
script
godot
gdscript-help
2
answers
How can I make the code to emit signal once the animation is ended?
answered
Dec 4, 2019
in
Engine
signals
1
answer
When can I override _init() with non-optional arguments?
answer selected
Dec 4, 2019
in
Engine
3
answers
Can we connect a Signal without knowing the emitter Node?
answered
Dec 4, 2019
in
Engine
gdscript
godot3-0
signal
receiving-signals
0
answers
Hello why do I have an error when running new versions of godot engine (3.0-3.2)
commented
Dec 4, 2019
in
Engine
godot3
godot3-1
godot3-2
2
answers
Check distance between points in array
answered
Dec 4, 2019
in
Engine
gdscript
godot3-1