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Questions by sygi
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User sygi
Recent activity
All questions
All answers
User sygi
Recent activity
All questions
All answers
0
votes
1
answer
Edit scene while looking through the camera
asked
Apr 5
in
Engine
3d
camera
editor
0
votes
0
answers
Reparent a node without moving it
asked
Mar 31
in
Engine
reparent
position
physics
0
votes
1
answer
Replacing one node with another in MultiplayerSpawner
asked
Mar 26
in
Engine
multiplayer
spawner
networking
0
votes
0
answers
Using MultiplayerSynchronizer with nodes being dynamically reparented
asked
Mar 19
in
Engine
multiplayersynchronizer
reparent
0
votes
0
answers
Mesh library resource to a scene
asked
Mar 17
in
Engine
meshlib
gridmap
meshinstance
collision
+1
vote
0
answers
Disable "lock view rotation"
asked
Mar 15
in
Engine
editor
3d
camera
rotation
+1
vote
1
answer
Calling a method from an editor
asked
Mar 15
in
Engine
editor
editorplugin
tool
export
gdscript
0
votes
0
answers
Using MultiplayerSpawner with multiplayer authority
asked
Mar 7
in
Engine
multiplayer
networking
spawner
+1
vote
1
answer
Disabling warnings per file
asked
Mar 5
in
Engine
silencing
warnings
gdscript
+1
vote
2
answers
Autoload vs path-based global access
asked
Mar 5
in
Engine
autoload
nodes
global
0
votes
1
answer
MultiplayerSynchronizer on a Characterbody2D
asked
Mar 4
in
Engine
godot4
characterbody2d
sync
multiplayer
0
votes
1
answer
Godot 4 networking example
asked
Mar 4
in
Engine
networking
godot4
multiplayer
sync
0
votes
0
answers
Choose openGL version based on the browser
asked
Sep 22, 2022
in
Engine
opengl
html5
0
votes
0
answers
HTML5 export in Safari vs Chrome
asked
Sep 21, 2022
in
Engine
html5
safari
ios
3d
viewport
0
votes
1
answer
Delay in rendering of a ViewportTexture
asked
Sep 18, 2022
in
Engine
viewporttexture
rendering
scenetree
0
votes
0
answers
Input.get_current_cursor_shape doesn't work with HTML5
asked
Sep 18, 2022
in
Engine
html5
mouse
input
+1
vote
0
answers
Multipass shaders
asked
Sep 5, 2022
in
Engine
shaders
fragment-shader
multiple
passing-data
0
votes
0
answers
How to blur a shadow
asked
Sep 4, 2022
in
Engine
shader
blur
shadow
0
votes
1
answer
How to make networking work
asked
Aug 21, 2022
in
Engine
networking
linux
alpha
enet
0
votes
1
answer
Shadow catcher doesn't catch shadows
asked
Dec 21, 2021
in
Engine
shader
shadow-catcher
godot-engine
lighting
0
votes
1
answer
How to apply an animation 1.5 times?
asked
Nov 1, 2021
in
Engine
animation
rotation
animation-blending
0
votes
2
answers
Custom signals aren't triggerred
asked
Apr 3, 2021
in
Engine
signal
signals
connect
0
votes
1
answer
Nonexistent function '_input' in base 'Node2D'
asked
Mar 27, 2021
in
Engine
viewport
input
node2d
change-scene
+1
vote
1
answer
How to actually center a control node?
asked
Mar 26, 2021
in
Engine
control
scene
anchor
margin
viewport
0
votes
1
answer
opaque_to_polygons gives empty array as input
asked
Mar 21, 2021
in
Engine
polygon2d
bitmap
sprite
0
votes
1
answer
Duck typing when adding new fields in an autoloaded class
asked
Mar 20, 2021
in
Engine
autoload
gdscript
typing
duck
0
votes
1
answer
How to autoload a resource? Design question
asked
Mar 12, 2021
in
Engine
resources
autoload
load
inventory
+1
vote
1
answer
Know whether the node is running in the editor or in game
asked
Mar 7, 2021
in
Engine
gdscript
editor
_draw
0
votes
2
answers
Get mouse click position on the editor canvas
asked
Mar 7, 2021
in
Engine
mouse
gdscript
editorplugin
0
votes
1
answer
Pass the reference to the button to the signal handler
asked
Jan 2, 2021
in
Engine
gdscript
2d
click
button
signals
0
votes
1
answer
image.get_pixel() always returns zero on GradientTexture
asked
Dec 30, 2020
in
Engine
texturerect
image
get_pixel
0
votes
1
answer
How to change the default camera
asked
Dec 29, 2020
in
Engine
camera2d
0
votes
2
answers
Run a command in the GDScript debugger
asked
Nov 13, 2020
in
Engine
gdscript
debugger
editor