About the Help category
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1
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500
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February 17, 2024
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Logic to keep control node within the borders of its parent control node
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2
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43
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April 26, 2024
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Iterate over a folder of the users machine?
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1
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22
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April 27, 2024
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Get size of parent collisionShape
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0
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11
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April 27, 2024
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How to add. Roughness in Visualshader It appears in the list Shader Parameters
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0
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17
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April 27, 2024
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How to make jump hang time
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0
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14
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April 27, 2024
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Access node from script (C#)
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5
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56
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April 27, 2024
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Wall slide and Wall jump mechanic
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2
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44
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April 27, 2024
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Why did my collisionshape2D break when changing basic window settings?
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1
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20
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April 27, 2024
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GUI in 3D demo, why manipulate event data?
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3
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40
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April 27, 2024
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Invalid get index 'position' (on base:bool)
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2
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28
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April 27, 2024
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Multiplayer FPS Host Synchronization Issue
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1
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32
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April 27, 2024
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How to put color behind something (UI)
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22
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34
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April 27, 2024
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How can I set the audio settings so that there are no problems in any environment?
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0
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20
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April 27, 2024
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Working on my first game, could use advice
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8
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104
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April 27, 2024
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Project not Rendering anything but gray
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9
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93
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April 27, 2024
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Make a world geometry crush the player
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0
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27
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April 27, 2024
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How do you stop AnimatedSprite2D once animation is down?
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9
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33
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April 27, 2024
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C# pain points in Godot
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2
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92
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April 27, 2024
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Couldn't create an ENet host. Parameter "host" is null
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5
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27
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April 27, 2024
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Putting Utilities in a Global class
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3
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58
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April 27, 2024
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Random Spawn path following player movement
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7
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50
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April 27, 2024
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Using Godot with Visual Studio Code's Debugger
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0
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27
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April 27, 2024
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CharacterBody2d & RigidBody2d Collision detection
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4
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63
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April 27, 2024
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Custom CharacterBody2D class, non-working methods and properties
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2
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87
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April 26, 2024
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Tweens at a constant value
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1
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24
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April 26, 2024
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How do you load particles so that they don't lag at the start of a game?
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5
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112
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April 26, 2024
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The PopupMenu does not pop up in the area of CharacterBody2D
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0
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32
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April 26, 2024
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Navigation brokes after Save-Load with two navigationregions
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0
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23
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April 26, 2024
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Adding an instantiated scene to the tree correctly creates a problem?
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9
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179
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April 26, 2024
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