Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | henriquelalves | |
Old Version | Published before Godot 3 was released. |
I’m currently getting a termination error when building an os_unix file:
drivers/unix/os_unix_global_settings_path.gen.cpp:3:44: error: no ‘String OS_Unix::get_global_settings_path() const’ member function declared in class ‘OS_Unix’
Funny thing is, this only happens on my git fork - building from a cloned godot git works just fine. And I just hard-resetted my fork to the upstream master, so supposedly it should be the same. I guess I’m missing a configuration file, but I have no idea what to do besides deleting my fork, creating another fork from the main git and doing it again.
Also, I already build-cleaned it using “scons platform=x11 -c”, but building after that didn’t work either.
Is there a “correct” way to update to upstream/master without breaking the fork? Or is that a configuration file that I’m really missing?