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Asked By
thomas_laverne
Old Version
Published before Godot 3 was released.
Hi guys,
I would like to make my character to point its weapon using the mouse cursor (in 2D). The arm of my character has been associated to bones and an IK chain and I would like to use it (from the script obviously) to make the motion of the weapon pointing nice and smooth.
Is it possible ? Or is the IK chain only a tool to make animation and not accessible from the gdscript?
To the best of my knowledge I don’t think there is support for this in 2D. The bones and chains presently are just animation helpers for the AnimationPlayer. I haven’t found anything where 2D bones are represented in the API for GD Script.
Arf, too bad. I’ll find an other way to constrain my character arm’s motion…