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Asked By | joshk |
Hello,
Tried to export the Godot 4 library sample game (GitHub - gdquest-demos/godot-4-3d-third-person-controller: Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.) to an HTML5 web game.
Showed missing headers in SharedArray Buffer & Origin Isolation; solved this using a Node.js/Express server with correct headers (using CORS npm package)
But after this, the game fails to load and chrome crashes after the game’s progress bar loads 50%.
I understand Godot 4 team is working on WebGL & HTML, but is there anything I can do to fix or contribute to this issue?
Thanks
- J
Update: trying to convince a stellar team to move from Unity to Godot. Just need this demo to work in my pitch deck. Would really appreciate any directionality in this regard.
joshk | 2023-03-24 07:37
What version of emscripten are you using?
wetbadger | 2023-03-24 11:42
using emscripten 3.133
joshk | 2023-03-25 13:16