Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | BrickBreaker |
I’m trying to dynamically change a CPUPartucle2D’s color gradient but am not sure how
The closest I’ve gotten is this line.
$Smoke_Particle.set_color_ramp(“res://Assets/Objects/Player/Broken.tres”)
This gives me an error saying that it can’t convert the string to an object. Plus it would cause harsh transitions between gradients if it did work, is there a better way of doing this? I am using GLES2 for better performance on my crappy laptop and web compatibility.