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Asked By | Falcon |
Hello,
I need to do keep alive request in Python3 i do this:
import requests
import json
uurl='https://eapi.pcloud.com/'
s=requests.Session()
resp= s.post(uurl+'file_open',
data={
'path':'/some.txt',
'username':'some@gmail.com',
}
)
if json:
resp = resp.json()
else:
resp = resp.content
print(resp)
resp= s.post(uurl+'file_size',
data={
'username':'some@gmail.com',
}
)
if json:
resp = resp.json()
else:
resp = resp.content
print(resp)
How can i achieve this in godot with HTTPRequest?
And one more question:
Why i can’t use httprequest from node?I get some error like this: error !is_in_tree
Thanks.