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Asked By | jarlowrey |
I was looking at GodotSteam GitHub - CoaguCo-Industries/GodotSteam: An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
And saw that it needs to be compiled as a module alongside the engine. Is this possible to do with Godot Mono? What would be a good tutorial for learning how to do this?